SpongeBob: Patty Pursuit on Arcade
// Client: ApPle SPECIFICALLY: APPLE ARCADE Codename: I LEGALLY CAn”T SAY //
For part of 2019 and most of 2020, I was working at Apple working on promotions for Apple Arcade.
Many of these ideas never saw the light of day. But this one bobbed, weaved and bounced across the finish line with a little help from our friends at Old Skull Games.
Co-conspirators:
Creatives: Aramis Israel, Nick Finney and me
Producers: Daniel Shaw and Caleb Owens